How To Prototype Your Designs (UX Framework)

A prototype is an early example or mock-up used to test a process or product, built with varying degrees of fidelity to capture design concepts and test them on users.

How To Prototype Your Designs (UX Framework)
Do not index
Do not index
Read time: under 4 minutes

Prototyping: How to Build a Product That Works

One of the most common mistakes designers make before building a new product is that they believe that prototyping is a waste of time and resources. The truth is the opposite. 
Prototyping is one of the most critical steps in the design thinking phase as it allows UX designers to create a preliminary version of the products — it can often make or break your final product.
Most of us know how to create a prototype. We just don’t know how we know. Building a prototype is never enough. We also need to understand the process involved with constructing a product's tangible design concept.
 
“If a picture is worth 1000 words, a prototype is worth 1000 meetings.” — Tom & David Kelley
 
Getting early feedback and making updates in a prototype is much more convenient and cost-efficient compared to revising an implemented system. It also allows you to test how people interact with the concept without building the final product.
 
Video preview
How to Prototype.

What is Prototyping?

A prototype is an early example or mock-up used to test a process or product, built with varying degrees of fidelity to capture design concepts and test them on users.
Some of the high-value benefits of UX prototyping include:
  • Eliminate waste
  • Time and cost-efficient
  • Improving user experience
  • Verifying product market fit
  • A standard for presentation
  • Leveraging insights from team members
  • Predict unexpected scenarios and/or usability problems
 
When I started building UX Playbook I didn’t sit by the computer and write 20,000 words. Instead, I wrote one guide (around 2000 words) about how I created Proto-Personas, uploaded it on Buymeacoffee, and tested it with users — during that week someone randomly found it. They purchased it with 0 marketing. From that, UX Playbook was born.
Building a prototype should be fast and even “dirty” and if your prototype involves coding, the actual code doesn’t have to be perfect or clean, it just needs to do the job it was intended to.
 

Common pitfalls to avoid when prototyping

I used to design products as quickly as I could to make the deadline so I can hand them off to the developers and not look back.
A few weeks after the product has been released, we started getting feedback; “I don’t get it?”, “How does it work?”, etc. It was bad.
I didn’t validate the flow, features, and interactions before getting the developers to code my design. Months later, we ended up needing a full redesign.
Static designs don’t help anyone.
 
🔸
Pro tips
  • Don’t be a perfectionist
  • Don’t add too many features
  • Prototype with a clear objective
  • Don’t focus too much on your ‘first good idea’
  • Try to avoid the endowment effect, an emotional bias that causes you to value your project higher and often irrationally than its market value.
 
 

How to Prototype

  1. Establish a clear purpose. Without a defined concept, you can easily set your product up for failure.
  1. Define the prototype's requirements early. Ask yourself, "How complex and real does the prototype have to be to serve its purpose?".
  1. Do not rely entirely on your prototyping tool
  1. Choose the right amount of fidelity
  1. Think about how the prototype can be updated
  1. Reuse, reuse, reuse. For digital prototyping, this means saving reusable templates, stencils, patterns, and widgets for future projects.
  1. Start with a disclaimer. Start every prototype review session with the disclaimer that this is just a prototype, a mock-up, not the actual solution. This reminds stakeholders and users that this is a work in progress.
  1. ⚠️ Don't forget to test. The goal is to identify problems and areas of improvement early so you can make the necessary changes.
 

How H&M prototyped Voice UI

When H&M first launched H&M Home, they wanted to give their customers a shopping experience that was unique for the category.
They teamed up with Google to do a voice UI design sprint and prototype a Google Assistant Experience. H&M rolled out their prototype test and was able to refine an effective dialog in the live version of the app.
Read the case study here.
 

Summary

UX prototypes are the essence of any design project.
Before releasing a product to market, you want to make sure that it works as intended. Through prototyping, you’ll be able to spot problems early and make iterations before you spend time and money developing the final product.
 
Read more about UX Frameworks.

👉
Whenever you're ready, there are 4 ways I can help you:
1. Junior Designer Bundle: Transition into UX with my playbooks: breaking down portfolios, applications, and UX frameworks, to build a solid career foundation. Craft an unforgettable portfolio & get hired.
2. Senior Designer Bundle: Become a design leader with systems to build healthier, happier teams and grow you and others meaningfully. Join 500+ aspiring leaders.
3. UX Portfolio Critique: Get a 20-minute video of brutally honest feedback, a checklist of things to fix, in less than 48 hours. Get a personalised portfolio critique here.
4. Job Sprint Course: Stand out in an unpredictable job market by building a memorable personal brand and a killer job search strategy. Get hired in UX with Job Sprint.

Get free UX resources

Get portfolio templates, list of job boards, UX step-by-step guides, and more.

Download for FREE
Christopher Nguyen

Founder of UX Playbook

Related posts

 
 

Get unstuck in our newsletter

Actionable frameworks to level up your UX career. Read in 5 minute or less, weekly. Absolutely free.
 
 
     
    notion image
    Join over 8,000 designers and get tactics, hacks, and practical tips.